Races

Idria is currently in early development. The website and in-game systems are still in the works! Everything is highly subject to change. Enjoy following along in the development process with us.

Whitelist Guidelines

Race availability may be adjusted over time to maintain a diverse and balanced roleplay environment as Idria's population grows.

Any limits placed on ancestries are considered soft guidelines rather than strict restrictions and will be reviewed based on the needs of the community.

Further details regarding race availability, applications, and character considerations will be provided when whitelist applications open.

(*) Indicates an ancestry that may carry social stigma, fear, or additional roleplay considerations within the world.


Common Races

The races below represent the most commonly encountered peoples throughout Idria during the current age. These races can be found among many of the prominent settlements across the known lands. While they may not always share the same beliefs, cultures, or goals, many have united under a common purpose: protecting Idria from corruption and searching for a way to escape the dangers threatening their world.

  • Human

  • Half-Elf

  • High Elves

    • Sun Elves

    • Moon Elves

  • Wood Elves

  • Dwarves

  • Gnomes

  • Halfling

  • Half-Orc

  • Dragonborn

  • Tabaxi


Uncommon

These races are less frequently encountered throughout Idria. They may exist in smaller communities, isolated groups, or regions outside the influence of the major settlements. While these races are still accepted among the peoples of Idria, their rarity means fewer individuals of these ancestries are commonly seen.

Uncommon races may have limited availability depending on the current population and needs of the community.

  • Tieflings *

  • Aasimar

    • Protector Aasimar

    • Scourge Aasimar

    • Fallen Aasimar *

  • Goliath

  • Goblin *

  • Orc *

  • Genasi


Rare

These races are exceptionally uncommon throughout Idria. Many inhabitants may live their entire lives without ever encountering someone of these ancestries, leading some to view them as legends, myths, or remnants of a forgotten age.

Rare races have limited availability and may require additional character considerations, lore alignment, or roleplay expectations to ensure they fit within the world of Idria.

  • Hobgoblin *

  • Drow *

  • Minotaur

  • Changeling

  • Satyr

  • Kobold * - Availability dependent on Tot! functionality


Feared or Malicious Ancestries (*)

Some ancestries throughout Idria carry a dangerous reputation due to history, cultural conflicts, corruption, or actions taken by members of their race in the past. These ancestries are commonly associated with hostile, corrupt, or antagonistic forces within the world.

Then your bullets:

  • Some settlements may distrust or fear them.

  • Certain factions may treat them differently.

  • Their character concept may require additional roleplay considerations.