Work in Progress: The class system is currently in the planning and design phase. The information below provides an overview of the intended direction and is subject to change throughout development. Classes, subclasses, abilities, progression, and mechanics may be added, removed, or adjusted before launch.
Overview
Classes are intended to represent a character's combat style, magical aptitude, or unique talents. While professions focus on a character's trade and role within the economy, classes will define how they approach challenges, combat, and adventuring.
Planned Classes
Barbarian
A fierce warrior who relies on raw strength, endurance, and primal fury.
Berserker
Storm Herald
Zealot
Bard
A charismatic performer whose talents inspire allies and influence the world around them.
College of Lore
College of Valor
College of Glamour
Cleric
A divine spellcaster who serves their faith through healing, protection, or judgment.
Life Domain
War Domain
Death Domain
Druid
A guardian of the natural world who commands the forces of nature.
Circle of the Land
Circle of the Moon
Circle of Spores
Fighter
A versatile martial combatant capable of excelling with a wide variety of weapons and armor.
Battle Master
Eldritch Knight
Banneret
Rogue
A skilled opportunist specializing in precision, stealth, and agility.
Assassin
Swashbuckler
Arcane Trickster
Ranger
A master of survival, exploration, and ranged combat.
Hunter
Monster Slayer
Gloom Stalker
Paladin
A holy warrior devoted to powerful oaths and divine purpose.
Oath of Devotion
Oath of Vengeance
Oath of the Crown
Monk
A disciplined martial artist who channels inner strength through body and mind.
Way of the Open Hand
Way of Shadow
Way of Mercy
Sorcerer
A spellcaster whose magic flows naturally through their bloodline or innate power.
Draconic Bloodline
Divine Soul
Shadow Magic
Warlock
A wielder of eldritch magic granted through powerful pacts.
The Fiend
Hexblade
Celestial
Wizard
A scholar of the arcane who studies and masters magical knowledge.
Evocation
Abjuration
Necromancy
Commoner
The backbone of civilization, commoners are the craftsmen, merchants, farmers, and laborers that keep Idria thriving. While they are less capable in combat than traditional adventurers, they excel through their trades, professions, and contributions to society.
Healer
Acolyte
Craftsman
Laborer
Additional classes, subclasses, and custom specializations may be introduced as development continues. The final implementation will be influenced by gameplay balance, available systems, and the evolving needs of the Idria community.